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NPC Generator

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Lvl.
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Advanced [show]


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His chestnut hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a criminal king-pin and mafia family Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his music dream.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Artistic. Bonds: Enemies, Criminal record. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Henry Acton, Male Human Fighter 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Aline Hale, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her moppish brown hair is in a traditional bowl cut. Her eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a font of random trivia from the lore and stories she has discovered

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often

Ideals: Fighting, Athletic, Logical. Flaws: Insomniac. Bonds: Poor, Slave. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Aline Hale, Female Human Druid 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Chrysoberyl (150 gp). Silver pearl (150 gp).


Social Check DCs


Gynnie Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fine chain shirt which she covers with white colored cloaks and clothing. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Gynnie studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has worked as a Brewer like her mother before her.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Bonds: Job, Immigrant, Rich. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Gynnie Tealeaf, Female Halfling Commoner 8
Small (3'1") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120 pp. Moss agate (15 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her hair is long and chestnut with streaks of silver, and is pulled back with small yellow clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother.

Ideals: Justice. Flaws: Insane. Bonds: Family, Poor. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vadania Ilphelkiir, Female Half-Elf Monk 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)16 (+3) 16 (+3)8 (-1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Jet (110 gp).


Social Check DCs

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