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NPC Generator

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Advanced [show]


Menny Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered greatsword and tarnished crossbow as well. Her chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Menny Sympony, Female Gnome Adept 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 8 (-1)13 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His red hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. Taklinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Rich, Religious, Mentor, Adventurer. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Taklinn Aranore, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Red garnet (110 gp). Freshwater pearl (6 gp).


Social Check DCs


Mugrunden Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his gold crest well, parting it to the left. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Mugrunden was born on a far western plains where he grew up under the tutelage of his father, an expert Cartwright. He has set out to sabotage the competition.

Motivation: Expand his business; and sabotage a competitor

Ideals: Pacifist, Artistic. Bonds: Immigrant, Military, Job. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Mugrunden Nemmonis, Male Dragonborn Warrior 7
Medium (6'1") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 15 (+2)20 (+5)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. Iolite (70 gp). Violet garnet (1100 gp).


Social Check DCs


Gell Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean black cloak covering his clean studded leather. He has a black handlebar mustache and slicked back black hair. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: Gell was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Immigrant, Religious. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Gell Wade, Male Half-Orc Warlock 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Carnelian (50 gp). Malachite (10 gp). Rock crystal (50 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs

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