Sarai Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a custom-built plate barding that's adorned with red lining and desert motifs. She has moderate length silver hair. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, she fell in love. They married and had a son. She became a Bowyer soon after.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Athletic, Joker. Bonds: Job, Rich, In love. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Lapis lazuli (13 gp). Hematite (13 gp).
Silaqui Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman wears a violet coat over a green low-cut shirt, and a wide-brimmed hat upon her head. Her clothes are grease stained in places. She keeps her blonde hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Religious. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 39 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Citrine (60 gp). Fire opal (400 gp). Hematite (11 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Jheri Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her copper crest down. Her eyes are red and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Bellfounder. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Jheri has worked very hard to control her curse. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 90 pp. Red-brown spinel (160 gp). Golden pearl (160 gp). 1 Tanglefoot bags.
Akta Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'11". She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her silver eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gifted student she started as a Spice Merchant, but she got bored and became a Apothecary. She inherited the family business which she has now maintained for 3 years.
Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job
Ideals: Philantrophist, Artistic, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 89 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 700 pp. Solid gold idol (1000 gp). A silver and pearl hairclip (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). An abacus with copper, silver and gold markers (120 gp). A roughly beaten golden orb (120 gp). Silver ewer (100 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

