Dabbledob Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Dabbledob lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Selfish, Impulsive. Bonds: Religious, Family, Adventurer. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1700 sp.
Altho Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He wears his golden hair down. His violet eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Halfling conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Artistic, Professionalism. Flaws: Racist, Disease. Bonds: Rich, Family. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
Possessions: 600 gp. Carnelian (70 gp). Brown-green garnet (50 gp). 1 Minor magic item.
Vapula Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She wears dark leathers with embroidery. She has moderate length black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a desert tribe. She was an athlete and attended two major summer competitions. She never won. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Philantrophist, Athletic. Flaws: Insomniac, Terse. Bonds: Nature. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 15)
Armor Class 14
Hit Points 76 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 700 pp. Golden pearl (70 gp). Deep blue spinel (1300 gp). Blue quartz (4 gp). Deep green spinel (70 gp). Aquamarine (1300 gp). Freshwater pearl (4 gp). Star rose quartz (30 gp). Freshwater pearl (4 gp). Chrysoprase (30 gp). Hematite (4 gp). Rich purple corundum (1600 gp). Eye agate (4 gp). White pearl (70 gp). Violet garnet (1300 gp). Hematite (4 gp). Star rose quartz (30 gp). Iolite (30 gp). Rich purple corundum (1600 gp). Tiger eye turquoise (4 gp). Jet (70 gp). 1 Medium magic item.
Beast Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin red vertical stripes and white pants. He is portly but not overly obese. He has styled his white fur well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To pay off his debts; and wants a kiss
Flaws: Emotional. Bonds: Military, Nature, Has a crush, Debt. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


