Arjhan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is silver and curly. His eyes are gold.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Arjhan studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 sp. Jet (120 gp).
Mialee Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue armored body suit, with a simple yellow line shooting up and back down, and sports empty pouches on her belt. She has moderate length chestnut hair. Her eyes are violet and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised by priests from a young age. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Disciplined, Gifted. Bonds: Religious, Mentor. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 10000 sp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (500 gp).
Ruloth Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is typically in her Fortune-teller uniform. She is muscular with a powerful set of arms. Her bronze crest is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise red.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful necromancer made her what she is. After coming to the age of reason, Ruloth took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Job, Mentor. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1100 gp. Rich purple corundum (1500 gp).
Shifting Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a pastel shirt with thin blue vertical stripes and black pants. Her whole body is exceptionally muscular. Her cinnamon fur is braided into rings. Her fierce amber eyes like to dwell on things.
Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.
History: Born in the west to a Painter, Shifting learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Flaws: Impulsive. Bonds: Immigrant, Has a crush, Job, Adventurer. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 113 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 6000 gp. Iolite (80 gp). Star ruby (1500 gp). Aquamarine (1400 gp). Hematite (12 gp). Golden yellow topaz (1400 gp). Deep green spinel (100 gp). Red spinel (100 gp). Eye agate (12 gp). Aquamarine (1400 gp). Black star sapphire (1500 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


