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NPC Generator

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Advanced [show]


Mary Abram, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her tied-back hair is brown. Her hazel eyes dart from person to person.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She also hits on women, regardless of circumstances.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes her a fraud; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: PTSD, Greedy. Bonds: Enemies, Has a crush, Religious. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Mary Abram, Female Human Bard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 5 (-3)15 (+2)
Skills Animal Handling -1, History +3
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp.


Social Check DCs


Ida Kensley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is long and white with streaks of chestnut, and is pulled back with small grey clips. She wears round tiny glasses practically rammed into her face.

Personality: She loves telling others what to do and how they should feel about things. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Ida lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a weaver and was forced into it by her family

Ideals: Opinionated. Bonds: Slave, Family. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Ida Kensley, Female Human Aristocrat 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)5 (-3) 11 (+0)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 5000 cp. Moss agate (6 gp).


Social Check DCs


Clerebold Law, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy auburn beard and wild auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Clerebold Law, Male Human Expert 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 6 (-2)15 (+2)
Skills Athletics +5, Insight +1
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Trey Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and he perpetually has his warhammer ready. He has done his best to style his white hair to look like a famous performer. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Poor, Family. Occupation: Courier

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Rodney, Male Human Ranger 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 sp.


Social Check DCs

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