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NPC Generator

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Advanced [show]


Eleanor Hartford, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She wears a simple brown robe with green stripes complete with hood, and her gloved hand is found clutching a whip. Her blonde hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.

History: Eleanor was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants to meet her childhood hero; and to reunite with her absent father

Ideals: Pacifist. Flaws: Secretive. Bonds: Family, Poor, Adventurer. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Eleanor Hartford, Female Human Rogue 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Red garnet (110 gp). Moss agate (11 gp). Bloodstone (50 gp).


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a red suit, white shirt, and black tie. His blonde hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: He comes from a rich southern family. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Halander Brightmoon, Male Halfling Druid 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Korfel Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean blue cloak covering his clean studded leather. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling green eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Athletic, Artistic, Fighting. Bonds: Adventurer, Family. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Korfel Ethanasath, Male Elf Ranger 12
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 52 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 300 pp.


Social Check DCs


Armara Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears skinny pants and wears a green and brown robe with the hood down. Her left leg appears badly burned and disfigured. She wears a feathered hat to cover her moderate length brown hair. She has a dull look in her black eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.

History: She was born blind and as such lacked many opportunities for work. Armara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted psionic powers by her dying brother.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Gifted. Flaws: Disease. Bonds: Nature, Has a crush. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Armara Haunted, Female Tiefling Commoner 1
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 6 (-2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp.


Social Check DCs

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