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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Naal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries monstrous two handed axes. His white hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Naal Tiltathana, Male Elf Aristocrat 9
Medium (5'5") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 21 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)9 (-1) 15 (+2)12 (+1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Tenena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her fierce gray eyes like to dwell on things.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Optimist, Opinionated. Flaws: PTSD. Bonds: Adventurer. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Tenena Sympony, Female Gnome Aristocrat 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 7 (-2)5 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 8
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her eyes are gray.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Around other people she will do her best to conceal her emotions and appear jolly.

History: She is a Yochlol in disguise. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.

Motivation: To prove her worth to the world; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Shy, Addict, Impulsive. Bonds: Adventurer. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Nora Goodearth, Female Halfling Rogue 12
Small (2'8") Halfling, True Neutral (CR 12)
Armor Class 11
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 5 (-3)11 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: 400 pp. Freshwater pearl (6 gp). Obsidian (6 gp). Red spinel (110 gp). Blue quartz (6 gp). Golden pearl (110 gp). White pearl (110 gp). Silver pearl (110 gp).


Social Check DCs


Lance Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man prefers to wear flannel. His golden hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. His family was turned out during the war. He and his family wandered north to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Nature. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Blackwood, Male Human Barbarian 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp.


Social Check DCs

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