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NPC Generator

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Advanced [show]


Percival Langdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His silver hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Tiefling culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and to be a adventurer again

Flaws: Racist, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Percival Langdon, Male Human Rogue 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Uthemar Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze. His skin is fair and his fingers are delicate and long. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Rich, Mentor, Enemies. Occupation: Server

Voice: Posh accent

Attributes [hide]

Uthemar Hanali, Male Elf Aristocrat 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Drogo Evans, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a violet collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Architect, who enjoyed hunting, Drogo was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Fearful. Bonds: Job, Nature, Rich, Criminal record. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Drogo Evans, Male Half-Elf Commoner 2
Medium (5'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 270 gp.


Social Check DCs


Symma Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan deerstalker hat and tan clothes, and she perpetually has her flail ready. Her chestnut hair is cut short with large spiked bangs in the front. Her brown eyes peer out from beneath her deerstalker tan hat.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gifted from a young age, Symma studied abroad. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by giants. Symma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Gifted, Athletic. Flaws: Greedy. Bonds: Enemies, Rich. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Symma Quillsharpener, Female Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 19 (+4)10 (+0) 13 (+1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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