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Advanced [show]


Aldous Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a violet costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. His hair is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Cynical. Bonds: Poor, Adventurer, Family. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Aldous Dmitriyev, Male Half-Elf Druid 12
Medium (5'4") Half-Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 60 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Nature +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 4000 gp. Golden pearl (150 gp). Black opal (1400 gp). Deep green spinel (150 gp). Moss agate (13 gp). Red spinel (150 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sora Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, green, dusty cloak. She keeps her bronze crest in a pixie cut. This red eyed easterner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Sora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Sora Gygazzylyshrift, Female Dragonborn Ranger 17
Medium (6'7") Dragonborn, Lawful Evil (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)6 (-2) 11 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1402

Possessions: 900 pp. Jeweled electrum ring (8000 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (170 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Cloth of gold vestments (170 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (2000 gp). A small bag of saffron. (40 gp). Solid gold idol (1100 gp).


Social Check DCs


Thamuz Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears dark leathers with embroidery. His black hair is slicked back into a classic pompadour. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Jeweler in town.

History: Thamuz lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thamuz took refuge in the old dungeon and found the beat up bow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things.

Flaws: Addict, Mundane. Bonds: Job, Family, Nature. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Thamuz Amuse, Male Tiefling Bard 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 9000 cp.


Social Check DCs


Hunter Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His golden hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of giants once and for all.

History: He was born in the north, but his parents moved at a very young age to the west. A freak accident while working with his Dyer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Hunter Dumph, Male Human Fighter 11
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Insight +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. Eye agate (11 gp). Pink pearl (70 gp). Red garnet (70 gp). Sard (50 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). Malachite (11 gp). Hematite (11 gp). Zircon (50 gp).


Social Check DCs

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