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NPC Generator

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Advanced [show]


Cory Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. He worked as a nervous Bricklayer and found it very stressful. He has drifted from career to career and currently works as a Bricklayer.

Motivation: To unite with his brother; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Justice, Logical. Bonds: Military, Job, Family. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Cory Hamilton, Male Human Expert 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs


Grumbar Home, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Entrepeneur. Flaws: Insane, PTSD. Bonds: Criminal record. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Grumbar Home, Male Half-Orc Barbarian 16
Medium (6'0") Half-Orc, Neutral Evil (CR 16)
Armor Class 12
Hit Points 103 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 11 (+0)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 7000 gp. Banded agate (9 gp). Deep green spinel (110 gp). Sardonyx (20 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Freshwater pearl (9 gp). Citrine (20 gp). Moss agate (9 gp). Black star sapphire (1100 gp). Zircon (20 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp). Silver pearl (110 gp). Deep blue spinel (1000 gp). Deep green spinel (110 gp). Jet (110 gp). Chrysoprase (20 gp). Black pearl (1000 gp). Red garnet (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a green and pastel handkerchief worn on his left side. He has wavy copper crest. His eyes are red and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Zedaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Bonds: Criminal record, Immigrant, Enemies, In love. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Sorcerer 11
Medium (6'8") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 8 (-1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey shirt with thin blue vertical stripes and yellow pants. His long auburn hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: Darrak lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Nature. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Darrak Aranore, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 6 (-2)13 (+1) 14 (+2)6 (-2)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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