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NPC Generator

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Ability Scores
Seed

Advanced [show]


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a grey costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His silver hair is lengthy. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Architect profession.

History: Orsik hails from a village terrorized by dire rats. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Artistic. Bonds: Slave, Criminal record, Job, Enemies. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Right-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is yellow and curly. His eyes are yellow and catlike.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 3 years old his parents immigrated from the east. After coming to the age of reason, Right-Handed took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical, Gifted. Bonds: Poor, Guardian, Immigrant. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Right-Handed Of Snakes, Male Tabaxi Commoner 6
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 2 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 5 (-3)12 (+1) 12 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her golden hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was a Stylist, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Tenena Bafflestone, Female Gnome Druid 6
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, white, dusty cloak. With bright blonde hair. Her eyes are a pleasant brown.

Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She wants revenge against illithids; and she is greedy

Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Rich, Enemies. Occupation: Architect

Voice: American accent

Attributes [hide]

Brakka Hadley, Female Half-Orc Expert 3
Medium (4'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs

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