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NPC Generator

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Advanced [show]


Kithri Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is styled in orderly dreadlocks. Her eyes are likewise gray.

Personality: Stoic and calm, she prefers to meditate than take action. As long as the job gets done she does not care how it got done.

History: She was born several months after her mother was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to tabaxi people

Ideals: Disciplined, Professionalism. Flaws: PTSD. Bonds: Military. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kithri Tealeaf, Female Halfling Commoner 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 18 (+4)16 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 2000 sp.


Social Check DCs


Falkrunn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, grey cloak. She wears her auburn hair up in a very large beehive style do. She has blue eyes and a grey hat with a white feather.

Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.

History: Born to a Jeweler, her father struggled to pay the bills. After coming to the age of reason, Falkrunn took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle; and to prove her worth to the world

Ideals: Joker, Gifted. Flaws: Impulsive, Depressed. Bonds: Immigrant, Poor. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Falkrunn Daraln, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 8 (-1)8 (-1)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Einkil Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His white hair is thinning but still full. His eyes are blue.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Poor. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Einkil Bloodkith, Male Dwarf Adept 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 43 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)5 (-3) 13 (+1)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Jet (130 gp). Bloodstone (50 gp). Canary diamond (4000 gp). White pearl (130 gp). Azurite (8 gp). Sard (50 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is short and silver. Her black unseeing eyes seem to look past you.

Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the west. Pyra was born on a far western island where she grew up under the tutelage of her father, an expert Tanner. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people; and she loathes her own lifestyle

Ideals: Professionalism, Joker. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Pyra Horror, Female Tiefling Sorcerer 4
Medium (4'8") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 48000 sp. Pink pearl (130 gp). Rich purple corundum (1200 gp). Golden yellow topaz (300 gp). Lapis lazuli (7 gp).


Social Check DCs

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