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NPC Generator

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Advanced [show]


Two Llamas Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west to a Sage, Two Llamas learned a great deal about his father's area of expertise. After coming to the age of reason, Two Llamas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Two Llamas Peak, Male Tabaxi Warrior 8
Medium (6'7") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)6 (-2) 15 (+2)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1200 gp. Lapis lazuli (4 gp). Rhodochrosite (4 gp).


Social Check DCs


Dariff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon her head. With wild blonde hair. She has brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the south. Through the years after Dariff was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Dariff's mother didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.

Motivation: Expand her business.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Dariff Fallack, Female Dwarf Sorcerer 11
Medium (3'9") Dwarf, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 34 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +7, Nature +7
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnome, Druidic
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 500 gp. Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a tight fitting green shirt and pants. His hair, while still mostly silver, has prominent grey streaks. His black eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of northern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Seamstress like his father before him.

Motivation: He is content; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Tethren Mayhem, Male Tiefling Ranger 13
Medium (6'5") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +7, Survival +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Emerald (1300 gp). Obsidian (7 gp). Amber (70 gp). Tourmaline (70 gp). Black star sapphire (1300 gp). Blue quartz (7 gp). Alexandrite (300 gp). Sard (50 gp). Violet garnet (300 gp).


Social Check DCs


Gorbundus Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black shirt with thin grey vertical stripes and white pants. His gold crest is kept up in a ponytail inside a broad hat. His eyes are gold and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Flaws: Selfish, Antagonistic, Racist. Bonds: Rich. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gorbundus Hshhsstoroth, Male Dragonborn Barbarian 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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