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NPC Generator

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Advanced [show]


Three Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'5". She dresses like a well dressed Bellfounder does, and her gloved hand is found clutching a falchion. Her white fur is lengthy. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Selfish. Bonds: Job, Adventurer, Mentor, Family. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Three Peak, Female Tabaxi Rogue 9
Medium (5'5") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 90000 cp. 1 Minor magic item.


Social Check DCs


Avice Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow painted combat armor at almost all times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Priest father left her crippled. Since then, she has sought to make the best of life.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Optimist, Artistic. Flaws: Shy, Disease. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Avice Sylvaranth, Female Half-Elf Adept 3
Medium (4'9") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Religion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Malachite (4 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Trail Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a pastel and black robe with the hood down. His long orange fur is drawn into a two foot long braid. His yellow eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: A deep hatred of giants; and revenge

Flaws: Addict. Bonds: Family, Poor, Slave, Enemies. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Trail Fang, Male Tabaxi Warrior 11
Medium (6'1") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 91 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Deception +6, History +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2000 gp. Red spinel (80 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Brown-green garnet (80 gp). Black pearl (200 gp). Blue quartz (14 gp). Aquamarine (200 gp).


Social Check DCs


Ranala Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her red hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ranala took refuge in the ruined castle and found the beat up bow and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the south; and to protect her home

Ideals: Entrepeneur, Gifted. Bonds: Guardian, Immigrant, Nature. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Ranala Cobblelob, Female Gnome Adept 3
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 3200 sp.


Social Check DCs

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