Traki Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan shirt with thin black vertical stripes and white pants and is in decent physical shape. His hair is short and auburn. His brown eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Traki studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Alvyn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes are gray.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and obtaining odd cultural half-orc artifacts is his passion
Bonds: Poor, Immigrant, Enemies, Adventurer, Nature. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 18000 sp. Deep green spinel (60 gp). Rose (40 gp). Deep blue spinel (700 gp). Freshwater pearl (5 gp). Deep green spinel (60 gp). Carnelian (40 gp). Zircon (40 gp). Black pearl (700 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Marlee, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a large grey jacket. His chestnut hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: Bernard was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Optimist, Professionalism, Persistence. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
Possessions: 150 gp. Brass mug with jade inlays (200 gp). 1 Alchemist’s fire.
Thorpe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair down. His violet unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Thorpe was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Detective. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Disease, Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnome, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


