Stannor Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. His red hair is knotted and matted. He has several tiny emerald earrings on each ear.
Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Stannor was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Bonds: Rich, In love, Family, Religious. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 600 gp.
Quarion Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears just a blue suit. His hair is blonde and curly. He has gleaming, smiling gray eyes.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Gifted. Flaws: Secretive, Antagonistic, Fearful. Bonds: Job. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 74 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Pikar Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white, dusty cloak. His chestnut hair is cut short. His hazel eyes lackadaisically let the world flow into them.
Personality: Pikar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Rich, Family, Debt. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 90 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 18 (+4) | 17 (+3) | 4 (-3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. Jet (60 gp). Freshwater pearl (5 gp). Hematite (5 gp). Moss agate (5 gp). Amber (60 gp). Black pearl (500 gp). Zircon (30 gp). Pink pearl (60 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Black star sapphire (1500 gp). White pearl (60 gp). Aquamarine (500 gp). Blue sapphire (1500 gp). Moss agate (5 gp).
Tenena Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She also has developed a complete distrust of the Miller profession.
History: Tenena hails from a village terrorized by dire rats. She married young, but lost her spouse to dire rats. In the meantime she has taken over work as a Laborer and occasionally as a mercenary.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Depressed. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 88 (13d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 1000 pp. Tiger eye turquoise (12 gp). Sardonyx (50 gp). Moss agate (12 gp). Violet garnet (800 gp). Deep green spinel (100 gp). Onyx (50 gp). Fire opal (800 gp). Rhodochrosite (12 gp). Deep green spinel (100 gp). Azurite (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

