Kassoon
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NPC Generator

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Advanced [show]


Zephan Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Cook uniform. He wears a wide-brimmed hat to cover his moderate length red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Zephan will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: He got into the Cook business at a young age. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Extrovert, Gifted. Bonds: Job, Rich, Enemies. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Zephan Merit, Male Tiefling Fighter 8
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 30 pp. Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is kept up in a ponytail inside a deerstalker hat. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Darrak Rumnaheim, Male Dwarf Barbarian 9
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 9
Hit Points 51 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 7 (-2)19 (+4) 12 (+1)6 (-2)
Skills Athletics +2, Investigation +7
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic, Auran, Gnome
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +7

Possessions: 190 pp. Peridot (40 gp). Rose (40 gp). Rich purple corundum (900 gp). Violet garnet (300 gp). Coral (90 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Marlee, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants, and carries falchions. With wild auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Sybil studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and further expansion of business

Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Criminal record, Job. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Sybil Marlee, Female Human Aristocrat 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Merihim Care, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left leg appears badly burned and disfigured. He wears his brown hair down. He has a dull look in his black eyes.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Blacksmith business at a young age. A gifted student he started as a Dyer, but he got bored and became a Blacksmith. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Has a crush, Job. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Merihim Care, Male Tiefling Sorcerer 6
Medium (5'9") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 2000 sp.


Social Check DCs

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