Dustin Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His white hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Sage for hire.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Insomniac, Impulsive. Bonds: Job, Military, Religious. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 sp. Coral (60 gp).
Flame Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel coat over a red low-cut shirt, and a feathered hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He wears a feathered hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Sailor, Flame learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He became a Sailor soon after.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Insomniac. Bonds: Family, Job, Adventurer. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Everburning torch.
Ella Reese, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are green.
Personality: She speaks before she thinks and is too direct. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: From birth she was tutored by a cruel and relentless mentor. Ella was born on a far southern island where she grew up under the tutelage of her father, an expert Brewer. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: She is terrified, and will act out of fear; and she wants to meet her childhood hero
Flaws: Impulsive, Fearful. Bonds: Adventurer, Mentor, Immigrant. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 3 |
Possessions: 300 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.
Meena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She wears her white hair up. This amber eyed westerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Adventurer. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Bonds: Job, Adventurer, Religious, Mentor. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 102 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 19 (+4) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Auran, Celestial
Attacks Melee +1 / 3d10-3, Ranged +4 / 3d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. Deep blue spinel (700 gp). Black opal (1200 gp). Obsidian (12 gp). Deep blue spinel (700 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


