Shifting Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her orange fur down. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Shifting studied abroad. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Tanner.
Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Gifted. Bonds: Poor, Job, Nature. Occupation: Tanner
Voice: French accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 14)
Armor Class 14
Hit Points 66 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: Violet garnet (1600 gp). Bloodstone (80 gp). Brown-green garnet (60 gp). Red garnet (60 gp). Chrysoberyl (60 gp). Red garnet (60 gp). Rhodochrosite (4 gp). Banded agate (4 gp).
Marigold Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her skin is fair and her fingers are delicate and long. Her red hair is cut short with large spiked bangs in the front. Her gray unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to loving parents in a slum to the south. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is searching for what she claims is her rightful reward.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Poor, Criminal record. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 7000 sp. Golden pearl (110 gp). Fiery yellow corundum (1300 gp). Sard (50 gp). Banded agate (12 gp).
Astaro Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports black clothing, slightly heavier than average wear. She keeps her blue hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot resist a sob story and will often dote over anyone who has one.
History: Astaro hails from a village terrorized by illithids. Cursed with vampirism at a very young age, Astaro has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Immigrant, Enemies. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 43 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. Coral (120 gp). Hematite (10 gp). Emerald (800 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delg Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: Delg hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud; and many orcs want him driven away
Ideals: Artistic, Opinionated. Flaws: Addict. Bonds: Mentor, Enemies. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2300 gp. Tiger eye turquoise (6 gp). Golden yellow topaz (200 gp). Hematite (6 gp). Sardonyx (70 gp). Red-brown spinel (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!


