Boddynock Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a blue collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has moderate length white hair. His eyes, though not visible through his cowl, are violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Boddynock was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 12)
Armor Class 14
Hit Points 22 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 200 pp. Red garnet (100 gp). Eye agate (13 gp).
Ranala Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is renowned for her bright blue dresses and hats. Her hair is long and blonde with streaks of white, and is pulled back with small blue clips. She tend to wears goggles to shield her eyes.
Personality: Calm and collected, she is a well trained Butcher. She is lazy, self-centered, vain, and jealous.
History: Ranala was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Butcher job and began her own company from there.
Motivation: Further expansion of business; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Family. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Freshwater pearl (10 gp).
Traulam Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She wears just a blue suit. She has a slight overbite and is overall scrawny. She wears a broad hat to cover her moderate length golden hair. Her brown eyes are slightly larger than normal.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Barber, her father struggled to pay the bills. Traulam was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Traulam decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and she is a bit of a kleptomaniac
Ideals: Disciplined, Optimist. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Luthra Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses in blue turtlenecks beneath a brown coat with tan slacks. Her moppish silver hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.
History: Luthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 73 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Black velvet mask with numerous citrines (130 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

