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NPC Generator

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Advanced [show]


Pâsh Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'2" western man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are hazel.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Pâsh Sheldon, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 14 (+2)7 (-2)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Aquan, Goblin, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp.


Social Check DCs


Jocelyn Braxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean grey cloak covering his clean studded leather, and a wedding ring on his left hand. He wears a wide-brimmed hat to hide his balding. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Jocelyn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Marshal soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: In love, Job, Military, Slave. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Jocelyn Braxton, Male Human Bard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills History +4
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs


Shifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop fur cut. His yellow eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Shifting enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Priest.

Motivation: Expand his business; and he is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Job, Criminal record. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Shifting In the Storm, Male Tabaxi Barbarian 4
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Perra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. She carries with her a set of longbows on her belt, each one with a ruby on the hilt. She keeps her long red crest kept up in a rat tail. Her red eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Perra embodies much of what other species detest in the Dragonborns. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born at the edge of vast mountains. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Perra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's in love; and wants a kiss

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Perra Clethtinthiallor, Female Dragonborn Monk 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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