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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arara Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this woman is dressed in earthy colors with a yellow and tan handkerchief worn on her left side. She has slicked back chestnut hair. She has a dull look in her brown eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Arara was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She got away from her former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Assassin and was forced into it by her family.

Flaws: Cynical, Addict. Bonds: Criminal record, Family. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arara Martell, Female Half-Elf Commoner 5
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. Rich purple corundum (600 gp). Carnelian (20 gp). Alexandrite (300 gp).


Social Check DCs


Sarah Rayden, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is knotted and matted. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She also hits on women, regardless of circumstances.

History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's attracted to the PC; and she loathes her own lifestyle

Ideals: Fighting, Impeccable. Flaws: Addict, Depressed. Bonds: Has a crush. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Sarah Rayden, Female Human Cleric 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)8 (-1) 14 (+2)16 (+3)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. Azurite (10 gp). Amethyst (80 gp). Deep blue spinel (1100 gp). Zircon (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Weston, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy red hair. Her eyes are gray.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.

History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Miller soon after.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted, Philantrophist. Bonds: Rich, Nature, Job. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Ermina Weston, Female Human Fighter 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Kithri Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, red cloak. Her blonde hair is braided into rings. Her green unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a island tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable.

Ideals: Athletic. Flaws: Disease, Cynical. Bonds: Immigrant, Nature, Criminal record. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kithri Goldfound, Female Halfling Barbarian 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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