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NPC Generator

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Lvl.
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Advanced [show]


Azza Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and green workpants. Her shirt is blue, and she wears a heavy green leather apron most of the time. She wears a Stetson hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Performer. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Impeccable, Joker. Bonds: Immigrant, Military, Job. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Azza Sanity, Female Tiefling Druid 9
Medium (6'3") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 200 pp. Fire opal pendant on a fine gold chain (1200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Solid gold idol (600 gp).


Social Check DCs


Dagger Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a yellow coat with brown slacks. She has a moderate pudge and is not very fit. Her cinnamon fur is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the south to a Barkeep, Dagger learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Dagger never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To unite with her brother; and she is wracked by social anxiety

Flaws: Impulsive, Fearful. Bonds: Job, In love, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Dagger Of Winter, Female Tabaxi Fighter 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Thodris Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. She wears a deerstalker hat to hide her balding. This gray eyed northerner is not easily forgotten.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Thodris and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Opinionated, Fighting. Flaws: Antagonistic. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Thodris Gorunn, Female Dwarf Warrior 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 8
Hit Points 99 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 9 (-1)6 (-2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 400 pp. Iolite (30 gp). Hematite (12 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His copper crest is knotted and matted. His fierce red eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Secretive. Bonds: Job, Nature. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Nykkan Fharngnarthnost, Male Dragonborn Fighter 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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