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NPC Generator

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Advanced [show]


Skûn Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean white cloak covering his clean studded leather, he is not a threatening figure. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Sailor in town.

History: Skûn was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Sailor.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Persistence. Bonds: Job, Family, Enemies. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Skûn Reed, Male Half-Orc Sorcerer 4
Medium (5'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 6 (-2)16 (+3)
Skills Investigation +1, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Raam Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has wavy blue hair. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his father. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Logical. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raam Judgment, Male Tiefling Monk 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp. Silver pearl (160 gp). Chrysoberyl (160 gp).


Social Check DCs


Burgell Daergel, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of his god around his neck, and a longbow on his belt, he is not a threatening figure. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Burgell Daergel, Male Gnome Adept 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Quick Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'10". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a flail. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her eyes are likewise copper.

Personality: She is overprotective of those who hire her services. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She is the product a well kept family trust fund and as such has never really known need. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Guardian, Criminal record, Rich, Job, In love. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Quick Treat, Female Tabaxi Warlock 18
Medium (4'10") Tabaxi, True Neutral (CR 18)
Armor Class 13
Hit Points 153 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)14 (+2) 15 (+2)10 (+0)
Skills Athletics +9, Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444

Possessions: 900 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Old masterpiece painting (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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