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NPC Generator

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Advanced [show]


Gormogord Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with wide-brimmed hat. He is muscular with a powerful set of arms. His black hair is thinning but still full. He has a dull look in his brown eyes.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gormogord took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: In love, Military, Nature. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Gormogord Porridgepot, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +2, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a blue scarf. He is bristling with hidden weapons, mostly swords and maces. He has brown hair. His eyes are likewise gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he seems to be bored by most things

Flaws: Mundane. Bonds: Criminal record, Has a crush, Military, Immigrant. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Boddynock Boondiggles, Male Gnome Aristocrat 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1

Possessions: Chalcedony (60 gp). Rhodochrosite (10 gp). Sard (60 gp).


Social Check DCs


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He wears his red hair down. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: Oloric lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oloric's mother didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: Half-Orc compassion; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Antagonistic, Addict, Racist. Bonds: Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Oloric Dankil, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Flogg Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of death on his torso. His blonde hair is cut short. His blue eyes are slightly larger than normal.

Personality: Flogg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Philantrophist. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Flogg Fidget, Male Half-Orc Cleric 5
Medium (5'6") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp. Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs

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