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NPC Generator

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Advanced [show]


Zagga Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a large black jacket. Beneath her clothing is a huge mess of scar tissue. Her brown hair is knotted and matted. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Flaws: Addict. Bonds: Slave, Guardian, Immigrant, Poor. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Zagga Vance, Female Half-Orc Bard 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Brewer business at a young age. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.

Motivation: To unite with his sister; and regain custody of his daughter

Flaws: Insane, Antagonistic. Bonds: Poor, Family, Job. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Ernest Watson, Male Human Bard 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp.


Social Check DCs


Trym Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is cut jaggedly and amateurishly. Her blue eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She receives visions of the future at random moments

History: She got into the Banker business at a young age. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She inherited the family business which she has now maintained for 10 years.

Motivation: Many brigands want her driven away; and further expansion of business

Ideals: Gifted. Bonds: Immigrant, Enemies, Job. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Trym Goldfound, Female Halfling Wizard 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Anne Wesley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She is wearing a long, brown cloak. Her golden hair is lengthy and is close to two feet long. Her gray eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Farmer profession.

History: Born to a Farmer, her father struggled to pay the bills. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Job, Poor, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Anne Wesley, Female Human Commoner 8
Medium (4'7") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs

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