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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cockaby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His chestnut hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Military, Mentor. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Cockaby Cobblelob, Male Gnome Adept 10
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 12
Hit Points 79 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +6, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 180 pp.


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso, and he perpetually has his hand crossbow ready. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the south, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Thamior Firahel, Male Elf Monk 9
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Aquan, Celestial
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His right leg appears badly burned and disfigured. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Locksmith, but he got bored and became a Apothecary. He has since lost track of the people in his past.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Hatae Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak. Her hair is white and very short. Her eyes are blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Doctor, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She seems to be bored by most things; and further expansion of business

Flaws: Mundane, Impulsive. Bonds: Poor, Family, Job. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hatae Teinithra, Female Elf Warrior 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 5 (-3)9 (-1)
Skills Animal Handling -1, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Goblin, Auran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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