Quespa Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts. Her crest is red and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 52 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: Large well-done wool tapestry (600 gp). A delicate brass dragon egg (30 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1500 gp).
Emerald Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has styled his yellow fur well, parting it to the left. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. Energy wise he seems alert and responsive.
History: Emerald was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Daar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear green clothing when she does not wear armor. She wears a wide-brimmed hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Daar was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She then took over the family business and is one of the better Server for hire.
Motivation: She is content; and she seems to be bored by most things
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Job, Immigrant. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 42000 sp. 1 Minor magic item.
Chenna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a white and violet robe with the hood down. Her brown hair is heavily combed to the right. Her brown eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Chenna and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Antagonistic. Bonds: Guardian, Mentor, Religious. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 94 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (900 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Finely wrought small gold bracelet (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

