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NPC Generator

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Advanced [show]


Kasdeya Aid, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has done her best to style her white hair to look like a famous performer. She has white eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.

History: Kasdeya was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: She has comitted a past crime that haunts her to this day; and she has a rivalry with the church that dominates her actions

Flaws: Selfish. Bonds: Adventurer, Poor, Religious, Criminal record. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Kasdeya Aid, Female Tiefling Adept 2
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1400 sp. Rhodochrosite (9 gp). 3 Antitoxin.


Social Check DCs


Mhurren Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear white tank tops with tan pants. His brown hair and beard is wavy and long. He has several tiny jet earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Rich, Nature, Military, Debt. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Mhurren Atterton, Male Half-Orc Rogue 2
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)10 (+0) 6 (-2)14 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Azaki Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow wide-brimmed hat and yellow clothes. He has shaved his head bald. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Azaki was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Mercenary.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Family, Nature. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Azaki Osav, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Banded agate (7 gp). Amber (120 gp).


Social Check DCs


Gennal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair and beard is wavy and long. This violet eyed westerner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gennal lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: He has passion for adventuring and risk.

Flaws: Secretive. Bonds: Adventurer, Criminal record, Family. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Gennal Xistsrith, Male Elf Wizard 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)5 (-3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Amber (80 gp).


Social Check DCs

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