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NPC Generator

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Advanced [show]


Anakis Pain, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears black trousers with blue and violet striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. Her white hair is lengthy. Her white eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She would rather hide behind her crafts than deal with other people.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Sage mother left her crippled. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent mother; and doesn't want to be a merchant and was forced into it by her family

Ideals: Artistic, Philantrophist. Flaws: Shy, Disease. Bonds: Family. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Anakis Pain, Female Tiefling Paladin 4
Medium (5'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Average lock. 1 Bullseye lantern. 1 Good lock. 1 Disguise kit.


Social Check DCs


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He keeps his brown hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Depressed, Disease, Insomniac. Bonds: Rich. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Stannor High-hill, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. Black velvet mask with numerous citrines (50 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.


Social Check DCs


Umpen Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is blonde and curly. His eyes are amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Flaws: Secretive, Shy, Insomniac. Bonds: Rich, In love. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Umpen Maekkelferce, Male Gnome Warrior 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 127 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Tyndall, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of her god on her torso. Her brown hair is braided into rings. Her eyes, though not visible through her cowl, are green.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Stableman in town.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Flaws: Shy, Mundane. Bonds: Job, Poor, Slave. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Jane Tyndall, Female Human Commoner 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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