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NPC Generator

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Advanced [show]


Kithri Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Kithri embodies much of what other species detest in the Halflings. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Gifted from a young age, Kithri studied abroad. She worked as a nervous Farmer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Kithri Tealeaf, Female Halfling Fighter 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Barendd Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His hair is chestnut and very short. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been saving his money to try and buy his brother's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Bonds: Rich, Criminal record, Military, Family, Enemies. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Barendd Battlehammer, Male Dwarf Wizard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Guy Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long golden hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Guy Haley, Male Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)17 (+3) 9 (-1)4 (-3)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Aust Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who sports blue clothing, slightly heavier than average wear. He has dyed his greying white hair a little too much giving a sharp white color. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Aust was born on a far western desert where he grew up under the tutelage of his father, an expert Butcher. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Fearful. Bonds: Nature, Immigrant, Enemies, Religious. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Aust Ariessus, Male Elf Sorcerer 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 19 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 18 (+4)15 (+2)
Skills Insight +8, Nature +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 pp. Red spinel (130 gp). Rhodochrosite (13 gp). Freshwater pearl (13 gp). Alexandrite (400 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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