Tricking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are yellow and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 3 years old his parents immigrated from the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Optimist. Flaws: Secretive, Fearful. Bonds: Immigrant, Has a crush. Occupation: Knight
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 50 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 gp.
Fenriz Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this northern man wears a worn and beaten armor. His hair is short and silver. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a wizard, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Mentor, Rich. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 16)
Armor Class 9
Hit Points 95 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +4
Possessions: 6000 gp. Sapphire pendant on gold chain (2500 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Gold dragon comb with red garnet eye (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Old masterpiece painting (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (1000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gargax Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man has a large green mantle and cape that has been intricately interwoven into his black robe. His clothes are grease stained in places. He keeps his long brass crest kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder father left him crippled. He left for the west, certain he would find work there.
Motivation: He has decided he is irredeemable.
Ideals: Joker. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nikki Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her sickle. She has a moderate pudge and is not very fit. Her long red hair is drawn into a two foot long braid. Her gray eyes peer out from beneath her deerstalker red hat.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also is a firm believer in the womanly ideal.
History: Nikki was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.
Motivation: To prove her worth to the world; and money/treasure
Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. Deep blue spinel (1100 gp). Red-brown spinel (150 gp). Sard (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!

