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NPC Generator

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Advanced [show]


Helja Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her red hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. Helja is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the south, but her parents moved at a very young age to the east. Her father was a soldier and died while she was still young. Helja was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Spy and was forced into it by her family.

Flaws: Insane, Shy. Bonds: Family, Immigrant, Military. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Helja Burrowfound, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Disguise kit.


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man wears a black coat over a violet low-cut shirt, and a broad hat upon his head. His crest, while still mostly copper, has prominent grey streaks. He has gleaming, smiling red eyes.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. Azzakh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Azzakh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Fortune-teller.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Druid 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Obsidian (5 gp).


Social Check DCs


Gerbo Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon his head. With bright red hair and a scraggly beard. His brown eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Joker. Flaws: PTSD. Bonds: Immigrant, Religious, Adventurer. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Gerbo Musgraben, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 290 gp.


Social Check DCs


Ovina Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her white hair has been sun bleached extensively. She has hazel eyes and a grey hat with a black feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.

History: Ovina lived on a farm with her mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Ovina has worked very hard to control her curse. She struck the Merchant job and began her own company from there.

Motivation: She wants to get laid; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Family, Has a crush, Job. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Ovina Glanhig, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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