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NPC Generator

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Advanced [show]


Murook Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of strength around her neck, and a quarterstaff on her belt. Her golden hair is thinning but still full. Her green unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the east her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Justice. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Murook Tinley, Female Half-Orc Druid 2
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp. 1 Bullseye lantern.


Social Check DCs


Thradal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Cartwright. His tied-back hair is chestnut. His eyes are green and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Thradal Lutgehr, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 16 (+3)6 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a simple pastel robe with brown stripes complete with hood. His fur is cut close to his head. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Dynamic and his spouse have recently divorced.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Hedonist, Antagonistic. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Rogue 16
Medium (6'1") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 44 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +4, Stealth +8
Senses Passive Perception 9
Languages Common, Giant, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 1000 pp. Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1100 gp). A delicate brass dragon egg (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).


Social Check DCs


Gormogord Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his quarterstaff. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. This green eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gormogord is combative with any and all who dare try his patience in the slightest.

History: Gormogord hails from a village terrorized by gnolls. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gormogord was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Fighting, Impeccable, Justice. Bonds: Enemies. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Gormogord Brightmoon, Male Halfling Fighter 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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