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NPC Generator

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Advanced [show]


Mamnen Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'7" and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His brown hair is still thick. His silver eyes peer out from beneath his broad black hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Mamnen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Gifted. Flaws: Insomniac. Bonds: Family, Nature. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Mamnen Idea, Male Tiefling Barbarian 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerbo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His whole body is exceptionally muscular. He has a long chestnut beard with little hanging trinkets. His green eyes peer out from beneath his broad tan hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a wizard, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gerbo was born on a far western island where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Philantrophist. Bonds: Immigrant, Mentor. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Gerbo Leffery, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 46000 sp.


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy yellow fur. He is baby faced.

Personality: Aggressive, abrasive, and angry, Flask embodies much of what other species detest in the Tabaxis. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of western immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Flask Of Shadows, Male Tabaxi Adept 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Silver ewer (100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in a small forest village. When Bundrigo reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Selfish. Bonds: Poor, Family, Nature, Military. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Bundrigo Jamjar, Male Halfling Wizard 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Auran, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 50 gp. 3 Smokesticks.


Social Check DCs

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