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Skamos Lust, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an entirely green suit with grey socks and a vest with buckled shoes. His purple hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Scribe.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Justice. Flaws: Cynical. Bonds: Rich, Job, Adventurer. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Skamos Lust, Male Tiefling Paladin 5
Medium (5'3") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 16 (+3)18 (+4)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He is portly but not overly obese. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Disease, Impulsive. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Immeral Iathrana, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Healer’s kit.


Social Check DCs


Drifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a barkeep and was forced into it by his family

Flaws: Insane. Bonds: Adventurer, Slave, Rich, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Drifting Grass, Male Tabaxi Druid 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)13 (+1) 9 (-1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amber (40 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a green coat over a black low-cut shirt, and a deerstalker hat upon his head. He keeps his green crest in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Dazzazn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 3 years old his parents immigrated from the north. Cursed with a spirit at a very young age, Dazzazn has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Greedy, Disease. Bonds: Family, Immigrant. Occupation: Adventurer

Voice: Speaks with lips pursed

Attributes [hide]

Dazzazn Chumbyxirinnish, Male Dragonborn Ranger 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 14
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Moonstone (80 gp). Sard (80 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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