Nora Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her whole body is exceptionally muscular. Her black hair is cut short with large spiked bangs in the front. Her brown eyes have a joyful gleam in them most of the time.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Nora was born the youngest of three triplets. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found
Ideals: Fighting, Justice, Gifted. Bonds: Immigrant, Family. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 370 gp. 1 Half-Plate.
Duvamil Offund, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear blue pants and tee shirts. Her hair is white and curly. She wears a mask on her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Duvamil hails from a village terrorized by gnolls. Her druidic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Duvamil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Someone believes her a fraud.
Ideals: Justice, Gifted. Flaws: Greedy. Bonds: Enemies. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 20000 cp. Malachite (12 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item.
Beast Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly monstrous two handed axes and rapiers. Her fur is beige and curly. Her hazel eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. By chance she met her sister recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Artistic. Bonds: Criminal record, Enemies, Family, Job. Occupation: Scribe
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
Aura Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his cinnamon fur to look like a famous performer. His hazel eyes dart from person to person.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.
History: He is a Lamia in disguise. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After a long history of fighting, Aura and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Flaws: Racist, Selfish, Antagonistic. Bonds: Adventurer, Job. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


