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Advanced [show]


Mardred Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She has the majority of her body covered in plate. Her golden hair, when down, is lengthy. She has a dull look in her hazel eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. After a long history of fighting, Mardred and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to be a laborer again

Ideals: Professionalism, Artistic. Flaws: Antagonistic, PTSD. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Mardred Loderr, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 320 gp. 1 Banded mail.


Social Check DCs


Morthos Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morthos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Fighting, Gifted. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Morthos Anguish, Male Tiefling Barbarian 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 10 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Draconic, Elven, Goblin, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Emerald (1000 gp). White pearl (100 gp). Rhodochrosite (9 gp). Onyx (30 gp). Smoky quartz (30 gp). Freshwater pearl (9 gp).


Social Check DCs


Faran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white costume with the symbols of death on his torso. He has a small bristly mustache and wavy black hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Many illithids want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Faran Greenbottle, Male Halfling Druid 8
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: Chrysoberyl (110 gp). Red garnet (110 gp). Deep green spinel (110 gp). Azurite (14 gp).


Social Check DCs


Nella Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries glaives. Her golden hair is cut jaggedly and amateurishly. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does not trust anyone and sleeps with one eye open.

History: Nella was born the youngest of three triplets. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nella. She used her abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Family, Criminal record. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Nella Wesley, Female Half-Orc Aristocrat 5
Medium (6'1") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs

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