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Advanced [show]


Sammal Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is physically well-built. He sports a flattop hair cut. He has gleaming, smiling gold eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Sammal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Farmer, Sammal learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Justice. Flaws: Hedonist. Bonds: Job, Family, Religious. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Sammal Covert, Male Tiefling Adept 16
Medium (6'4") Tiefling, Neutral Evil (CR 16)
Armor Class 10
Hit Points 101 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Nature +6, Persuasion +7
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 600 pp. An abacus with copper, silver and gold markers (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Eida TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her white hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: Gifted from a young age, Eida studied abroad. She worked as a nervous Barrister and found it very stressful. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and further expansion of business

Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eida TellPenny, Female Halfling Cleric 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 8 (-1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Blue sapphire (1600 gp). Black pearl (1600 gp).


Social Check DCs


Aust Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears dark leathers with embroidery. His left leg appears badly burned and disfigured. He wears his chestnut hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast island. Aust liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted psionic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Aust Iranapha, Male Half-Elf Monk 12
Medium (5'10") Half-Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 8 (-1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 3000 gp. Violet garnet (300 gp). Zircon (40 gp). Violet garnet (300 gp). Hematite (14 gp). White opal (1100 gp). Golden yellow topaz (300 gp).


Social Check DCs


Zaffrab Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Doctor. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Flaws: Antagonistic, Shy. Bonds: In love, Rich, Debt. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Zaffrab Nackle, Male Gnome Commoner 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs

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