Rangrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a grey and violet handkerchief worn on his right side. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy blonde hair. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Rangrim hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Rangrim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rangrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: In love, Enemies. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Druidic, Gnoll, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his chestnut hair in a flapper bob. His eyes are likewise blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. Through the years after Kellen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kellen's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He has a crush on the local Baker; and he would like to get married and retire
Flaws: Emotional, Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 81 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Clear bright green emerald (5000 gp). Onyx (80 gp). Star rose quartz (80 gp). Tiger eye turquoise (16 gp). Violet garnet (200 gp). Golden pearl (70 gp). Rich purple corundum (500 gp). Obsidian (16 gp). Blue sapphire (500 gp). Coral (70 gp). Freshwater pearl (16 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are likewise brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Poor, Slave. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1100 sp.
Theirastra Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long red hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.
History: Theirastra was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Meet up once more with her childhood friend; and nothing but the best is good enough for her
Ideals: Optimist, Impeccable. Bonds: Adventurer, Job, Guardian. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

