Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his bronze crest down. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Azzakh was born in the east. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He became a Navigator soon after.
Motivation: Sabotage a competitor; and wants his loneliness to end
Ideals: Persistence. Flaws: Selfish. Bonds: Job, Nature, Has a crush. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 10000 cp.
Blendaeth Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her blue crest down. She has several tiny topaz earrings on each ear.
Personality: She has always had a great fascination with Dragonborn culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 1000 gp. Hematite (8 gp). Sard (30 gp). Sardonyx (30 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.
Nazû Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white tunic with red highlights, and long green pants that bunch up around his shoes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Priest.
Motivation: To find somewhere to settle down; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 66 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.
Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Mentor, Guardian. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 100 gp.
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