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NPC Generator

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Advanced [show]


Fallthra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She typically wears grey cloth garments or leather armor. Her black hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Fallthra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her music dream.

Motivation: To get a good night's sleep; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Insomniac. Bonds: Military, Religious. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Fallthra Bloodkith, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Rinn Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is smooth and relatively long. Her eyes are violet and she is always smoking a pipe.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.

History: Rinn was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rinn took refuge in the old dungeon and found the beat up kukri and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Persistence. Flaws: Addict. Bonds: Nature, Family, Criminal record. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Rinn Firahel, Female Elf Adept 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 9 (-1)6 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His hair is short and auburn. He has gleaming, smiling green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies, Debt. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Harris, Male Half-Elf Sorcerer 13
Medium (4'11") Half-Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Iolite (80 gp). Aquamarine (400 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs


Modean Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His red hair is drawn into a tight pony tail with a clover scrunchie. His white unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: He was born at the edge of vast mountains. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: In love, Nature, Adventurer. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Modean Harm, Male Tiefling Barbarian 4
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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