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NPC Generator

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Advanced [show]


Vistra Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying brown hair a little too much giving a sharp brown color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Her tongue was cut out and she uses sign language. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a necromancer, Vistra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Athletic. Flaws: Disease. Bonds: Criminal record, Mentor, Family. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Vistra Ironfist, Female Dwarf Ranger 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Darkwood Shield.


Social Check DCs


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Spice Merchant, he is not a threatening figure. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is a Doppelganger in disguise. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Extrovert, Justice. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Patrick Addington, Male Human Adept 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs


Fibblestib Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His golden hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Fibblestib was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Opinionated, Logical. Bonds: Poor, Mentor. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Fibblestib Wildwander, Male Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1600 sp. 4 Smokesticks.


Social Check DCs


Ronwe Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her dark red hair up. She has a tattooed face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She can't help but pocket interesting objects she comes across

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Entrepeneur, Passionate. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Ronwe Poetry, Female Tiefling Aristocrat 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 16 (+3)17 (+3)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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