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NPC Generator

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Advanced [show]


Jane Kirby, Female Human [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. Her black hair has been sun bleached extensively. Her eyes are a pleasant amber.

Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Healer profession.

History: She was born several months after her father was called into army service. Jane liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She inherited the family business which she has now maintained for 5 years.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Military, Nature. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Jane Kirby, Female Human Rogue 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 80 pp. Brass mug with jade inlays (600 gp).


Social Check DCs


Mella Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her silver hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her father.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Mella Solvenstein, Female Half-Elf Barbarian 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. Red spinel (70 gp).


Social Check DCs


Jak Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He wears a red coat over a blue low-cut shirt, and a small hat upon his head. His hair is brown and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food he seems plenty friendly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to reunite with his absent mother

Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Military, Family. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Jak Wildheart, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp.


Social Check DCs


Eberdeb Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and brown with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Eberdeb Wildwander, Male Gnome Cleric 10
Small (3'8") Gnome, Lawful Good (CR 10)
Armor Class 9
Hit Points 78 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Abyssal, Draconic
Attacks Melee +4 / 3d6+0, Ranged +2 / 3d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs

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