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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Modean Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears green leather gloves, a green jacket, and tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Fighting, Gifted. Flaws: Insane. Bonds: Slave. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Modean Murder, Male Tiefling Barbarian 1
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. Brass mug with jade inlays (100 gp). 1 Breastplate.


Social Check DCs


Seven Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her white fur up. Her eyes are green and she is always smoking a pipe.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Logical, Philantrophist. Flaws: Disease. Bonds: Nature, Family. Occupation: Mortician

Voice: German accent

Attributes [hide]

Seven Of World, Female Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)7 (-2) 9 (-1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2100 gp. Moss agate (11 gp). Bloodstone (20 gp). Obsidian (11 gp).


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Banker uniform. His gray fur, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Dragonborn culture. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Windy grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Racist. Bonds: Job, Adventurer, Religious. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Windy Running, Male Tabaxi Bard 9
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills Acrobatics +7, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Malachite (13 gp). White pearl (150 gp). Blue quartz (13 gp).


Social Check DCs


Thea Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'11". She prefers to wear white clothing when she does not wear armor. Her hair is red and curly. Her eyes are brown and catlike.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her mother raised her in a mountain cabin. A freak accident while working with her Roofer father left her crippled. She struck the Blacksmith job and began her own company from there.

Motivation: She has money and likes to spend it; and to be a roofer again

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Job, Rich. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Thea Fatrabbit, Female Halfling Commoner 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 9 (-1)18 (+4)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. Red garnet (120 gp). Red spinel (120 gp).


Social Check DCs

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