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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Euphemia Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her dagger ready. Her moppish brown hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Euphemia was raised in a hard working conservative environment. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. In the meantime she has taken over work as a Shipwright and occasionally as a mercenary.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Euphemia Hogcollar, Female Halfling Monk 8
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 34 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Halfling, Giant, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30 pp. Sapphire pendant on gold chain (1900 gp).


Social Check DCs


Cloud Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a brown coat over a black low-cut shirt, and a feathered hat upon her head, she is not a threatening figure. Her fur is orange and very short. Her eyes are yellow and catlike.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Further she is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made her what she is. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.

Motivation: A strong sense of loyalty to Tabaxi people; and marry her sister to traveling adventurers

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor, Mentor. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Cloud Of Ebony, Female Tabaxi Commoner 1
Medium (4'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Mamnen Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Mortician, Mamnen learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Mamnen Principle, Male Tiefling Adept 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 16 (+3)16 (+3)
Skills Deception +6, Investigation +2
Senses Passive Perception 13
Languages
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 900 gp.


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Unemployed profession.

History: He was born at the edge of vast forest. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted from career to career and currently works as a Roofer.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Depressed. Bonds: Job, Nature, Immigrant. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Gerard Cooper, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 7 Acid flasks. 1 Everburning torch.


Social Check DCs

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