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NPC Generator

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Advanced [show]


Oriel Blackwood, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her whole body is exceptionally muscular. Her blonde hair is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Religious, Nature. Occupation: Sage

Voice: Raspy

Attributes [hide]

Oriel Blackwood, Female Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sammal Haste, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. His eyes are black and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Born in the north to a Brewer, Sammal learned a great deal about his father's area of expertise. Through the years after Sammal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Sammal's father didn't care for him much, and the feeling was mutual. He has worked as a Brewer like his father before him.

Motivation: To be a Carter again.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Sammal Haste, Male Tiefling Ranger 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Star rose quartz (60 gp). Azurite (12 gp). Banded agate (12 gp). Jacinth (2000 gp). White pearl (160 gp). Alexandrite (1100 gp).


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Deep Scion in disguise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many brigands want him driven away; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Fargrim Fallack, Male Dwarf Aristocrat 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 13 (+1)5 (-3)
Skills History +5, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Keth Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man usually wears his white robe and has his dagger always slung over his shoulder. He is muscular with a powerful set of arms. His hair is silver and curly. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Keth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Keth and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Pacifist, Impeccable. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Keth Hailey, Male Half-Orc Adept 11
Medium (6'2") Half-Orc, Lawful Good (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 22000 sp. Rose (80 gp). Aquamarine (800 gp). Blue sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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