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NPC Generator

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Advanced [show]


Thorpe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Thorpe has worked very hard to control his curse. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Flaws: Sensitive, Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thorpe TellPenny, Male Halfling Warlock 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)5 (-3) 14 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her sickle ready. She keeps her chestnut hair in a flapper bob. This gray eyed northerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Religious. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Vanchu Haley, Female Half-Orc Cleric 1
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Red garnet (110 gp).


Social Check DCs


Sarah Stanton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. She wears her blonde hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: She's looking for her big break; and wants to open a new tavern

Ideals: Optimist. Bonds: Job, In love, Religious, Adventurer. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Sarah Stanton, Female Human Commoner 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 150 gp.


Social Check DCs


Marastyr Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears grey painted combat armor at almost all times. Her silver hair is cut jaggedly and amateurishly. Her hazel eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has passion for adventuring and risk.

Ideals: Justice, Fighting. Bonds: Adventurer, Slave. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Marastyr Holderhek, Female Dwarf Monk 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)13 (+1) 11 (+0)6 (-2)
Skills Intimidation +0, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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