Shamil Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also hits on women, regardless of circumstances.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Shamil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shamil decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Regain custody of her daughter; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Bonds: Guardian, Has a crush, Criminal record, Family. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Jheri Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her black crest is drawn into a tight pony tail with a dagger scrunchie. She has several tiny amethyst earrings on each ear.
Personality: Eccentric and domineering, Jheri will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, In love, Immigrant, Job. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 12000 sp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Giselle Kimberly, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in brown turtlenecks beneath a black coat with tan slacks, and sports empty pouches on her belt. Her long golden hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has built up a small fortune and can afford her own way.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Has a crush. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 9)
Armor Class 10
Hit Points 36 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Ignan, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 1100 gp. Deep blue spinel (1300 gp). Jasper (40 gp). Moss agate (14 gp). Rock crystal (40 gp). Chrysoberyl (40 gp). Citrine (40 gp). Jasper (40 gp). 1 Minor magic item.
Dagger Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her fur is red and curly. Her yellow eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and she wants to meet her childhood hero
Flaws: Disease, Insomniac. Bonds: Nature, Adventurer, Religious. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 75 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 3 | 3 | 3 | 2 |
Possessions: 5000 gp. Onyx (80 gp). Hematite (10 gp). Aquamarine (1100 gp). Pink pearl (80 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Obsidian (10 gp). Azurite (10 gp). Alexandrite (1100 gp). Rose (80 gp). Azurite (10 gp). Alexandrite (1100 gp). Moonstone (80 gp). Eye agate (10 gp). Fire opal (900 gp). White opal (900 gp). Chrysoberyl (80 gp). Black pearl (1100 gp). Sard (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

